Before you organise it
Frequently asked questions
What is worth knowing before you pitch this to your group.
Do we need a Game Master?
No. One person acts as host to create and start the game, but they do not need to know the story, prepare materials or direct anyone. The host plays like everybody else.
Does everyone need an account?
No. Players can join as guests: they enter the PIN or scan the QR, type a name, and they are in. Only the person creating the game needs an account.
Do we have to stare at our phones the whole time?
No. The game is designed so the interaction happens between players. The app calls you, privately, when it has something for you. The rest of the time the phone can stay face down.
How long does a session take?
The available stories run roughly 25 to 40 minutes, depending on how many of you there are.
How many people can play?
Today there are experiences for groups of 3 to 12 players. Each story states its range and the group size it works best with.
Is there a free story?
Yes. The Last Train to Blackridge is free, and it is a complete story rather than a cut-down demo. It is the best way to find out whether Masqora suits your group.
What do we need to play?
One phone per player, an internet connection, and to be in the same place together. That is it: no printer, no cards, no preparation.
Can a story be replayed?
You can play again as a different character, but knowing the solution takes away much of the point. We would rather say so plainly than sell replayability that is not there yet.
What languages are the stories in?
The Last Train to Blackridge is available in Spanish and English. Drift of the Dead Star and The Ravenswood Banquet are Spanish only for now. Each story page states its language.